oneliners: ({ a }  self confessed criminal)
[personal profile] oneliners

Player Information:
Name: Lainie
Journal: gayistheway
Method of Contact: AIM @ literally nailed, plurk @ machinisms
Previous characters: None


Character Information:
Full Name: Black-One
Series: Halo
Canon point: Blood Lines vol 5
Age: ~41
Species: Enhanced human (Spartan-II)
Appearance/PB:
Inside the armor, One looks and sounds just like everyone else on Spartan BLACK: giant, imposing, and almost inhuman. They're all around the same height, clad in black MJOLNIR with gunmetal faceplates that hide their every emotion. It's almost impossible to tell them apart from each other.

Outside the armor, One is hardly the picture of femininity. Harsh training since childhood has eliminated most of her female figure, leaving her with little curves and small breasts, although her face could still be considered beautiful and feminine if it wasn't covered in scars. She has tan skin and is of indiscernible ethnic background (likely Latina mutt). Her dark brown hair hair is clipped short except for a patch at her bangs that's bleached blonde which she has allowed to grow somewhat longer, but still not enough to get in her eyes. She is missing her left eye, which was put out as a teenager, and inside the socket she has a pure silver, seemingly cybernetic false eye (whether she has sight in it is never explicitly said, but it does appear she has little problem anyway). Around the eye she has no eyelashes due to the intense amount of scarring.
One has a total of two whole panels as an adult, one in which is seen here. Otherwise I use Shannyn Sossamon as a PB.
Appearance upon arrival: As seen above, but in her MJOLNIR armor. She's a bit tan, from all that sun she's been getting.

History:
Previous RP memories:
Black-One spent almost a year in Amat, in which during that time she had minor changes to her personality.

Spartans are prohibited from having romantic and sexual relationships except in the case of retirement; Atia is an island where those kind of relationships are essential to survival. She had to make a few friends she usually wouldn't and forged unlikely alliances; needless to say, she branched off from the insular dynamics of her team and was actually became a bit friendlier.

That's if, you weren't a Freelancer.
Being in a panfandom setting exposed One to other Spartans who were post-War (Halo), Freelancers, and simulation soldiers (RvB). She viewed the RvB cast as a problem and spent much of her time 'policing' the Freelancers and trying to teach the simulation soldiers some semblance of competence. Largely, the relationship she had with Freelancers was antagonistic in nature.

Just to bullet point some things she knows--
-- The war with the Covenant is over and the Elites largely allied with humans
-- The Flood is bad news, yo. B(
-- My family is deaaaaaad. ...Mostly.

-- Church is an AI and the other Freelancer AI (like Delta) are fragmented from him
-- Texas is an AI
-- The experiments that Freelancer performed with giving people AI (and the failed subjects)
-- The simulation soldiers are all pretty much idiots and how the hell did they get into the army
-- The RvB cast's armor is some kind of knock-off MJOLNIR

So here we have One and her brother Black-Four going batshit over what to do with the sim soldiers and Freelancers. This ended up in a few conflicts, a lot of disagreements. For the most part, though they got along with the AI. One eventually made an uneasy alliance with one Freelancer that eventually grew into something deeper -- flirting, a few dates here and there -- until she finally caved and began a relationship with him.
Obviously, some of these might be problems for some people, so I'm willing to retcon knowledge of some things if it ends up a problem.

Bringing someone along?: N/A
Character History: Wiki article here.


Personality:
First, to get a better idea about Black-One's personality there needs to be a little bit of background info on her. One is a Spartan-II -- career soldiers that have been trained since childhood and were put through a number of potentially fatal surgeries and medical treatments to enhance their bodies. Their life as Spartans are the only thing they've known. They've been indoctrinated; they were taught to behave in certain ways and believe certain things. The Spartan-IIs in general are often universally regarded as being rock solid in the face of life threatening situations, dedicated to their job, and willing to die if it means accomplishing the mission. They're people who have been carefully crafted into war machines.

Spartan BLACK is an elite team of Spartans designated as an unconventional warfare unit. Unlike their brothers and sisters who were usually deployed to front-line fighting, Black's role was to go behind enemy lines, infiltrate their ships and bases, and sabotage them. In other words, they performed government sanctioned terrorist acts against the Covenant. Because of the nature of their unit, Black Team was kept a closely guarded ONI secret, even from their fellow Spartans. Needless to say, they've been isolated for a very long time and so their team dynamics are very insular.

Black-One was was selected as a child and trained for the position as team leader of Black Team. Although it's unlikely that they had already designated the unit role of Black Team that early on, it has to be taken into consideration for the ground work of her personality. Her role as a leader defines her as much as she defines it. She isn't one of those hit-or-miss situations of giving a person power before the individual can prove that he or she can handle it; the roles of individual Spartans within their team dynamics are chosen by the basic personality traits they displayed. To support it, One was trained and shaped to hold herself with an air of authority and trained to reason out all possibilities to decide the best actions. One's whole being centers around her responsibility as leader. Her whole demeanor is confident and commands respect.

One manages to have the final say in decisions without being overly authoritarian, but she will put her foot down if her subordinates are getting distracted; her word is law. Black Team expects her to make the right decisions, but she accepts that she is not completely infallible -- that her reasoning operates best with the input of others. She listens to the rest of team, weighing in all their opinions, but in the end they still look to her to decide the final course of action. She fucks up sometimes -- she's only human -- and she makes decisions they don't always agree with, but One always means the best for them. She doesn't coddle her team; she's basically a realist and extremely blunt. She acknowledges that their job is dangerous and that they may come away with fewer numbers after each mission.

SPARTANS are already known to have excellent emotional control, some more than others. One seems to fit somewhere on a middle ground emotion-wise. She's not very emotional-- at least, not extremely reactive. For example, when in Blunt Instruments, when the team is split up and they were under heavy fire, One inquired their status with a simple, "Who's dead?", but this could also be contributed to her characteristic dry, dark humor. She calm, collected, takes everything in stride; it allows her to react and think with a cool head and keep herself from making impulsive actions. It's one of her better traits.

Not saying she's completely without emotions, she just has them under tight control. She feels fear when the situation looks bad, just like any other human. She's been bitterly angry, but she bottles that up and endures silently. She feels guilt, she feels self blame. She's had the precious relationship of her team torn apart and felt grief for that, and pieced it back together. One believes in revenge but doesn't hold grudges past that. It's a silent statement, one that's caused problems because she'll go to the point of refusing to confess an apology or who were responsible for a wrongdoing. She's capable of loving on deep levels and has a close relationship with her team, enough to become the romantic interest of the two male members, and have an intimate relationship with one of them. She also attaches very easily to others, swiftly welcoming Iona into their little 'family', which is shown by the transition of her calling her simply 'AI' to her name. One also can form an uneasy friendship with a would-be enemy in just a few hours.

One's single quirk would have to be her sense of humor. As a child, she was noted for playing pranks on her fellow SPARTAN team members, such as spiking their food. Now that she's grown, her sense of humor is a little more muted, a little darker, but she does come up with cute nicknames for things, such as calling a train a "choo-choo" as well as phrasing things humorously in what would normally be a serious situation, such as conversing with a fellow prisoner, a sangheili, like they were buddies. Her humor can lean towards somewhat sarcastic at times, mostly in the face of a grim situation, but it's not usually malicious.


Extra:
Character Abilities: Spartan-II's have been enhanced beyond normal human physical characteristics, as well having been born with nearly perfect genetic and mental characteristics. Spartan-II's tend to be around 7'-7'5 tall and have bodies that are in extremely excellent shape. One can lift three times her body weight without her armor, has a reaction time in the miliseconds, and run at a top speed higher than 50km/h. She also has an extremely quick recovery time, can jump to great heights, and has eyesight so good she has virtual night vision.

In the armor, all these physical attributes are enhanced even beyond that. Her armor is also colored black to allow her to blend easier into shadows and her HUD has a field of view of nearly five thousand meters. She also has the ability to implant a seventh-generation Smart AI into her armor.

On the other hand Spartans are still human and can still be killed by serious injury (it's just kinda hard; they're extremely tough). MJOLNIR: Black is also a skunkworks armor with faulty biofoam. If she were to break a limb into an awkward position, it would sometimes be set by the biofoam in that position.

Possessions:
- prototype MJOLNIR Black armor
- a Type-1 Energy sword.
- M6G Magnum Sidearm, no extra clips

Anything else: One lost her eye as a young teenager and had it replaced by a robotic prosthesis. Her skin is horrifically scarred around it, and the prosthesis itself is completely silver with parts that extend over her brow and cheek.


Samples:
Action/Communication thread/post sample: Here and Here.

Log/Prose sample: Here.

Profile

oneliners: (Default)
Black-One

April 2011

S M T W T F S
     12
3456789
10111213141516
17181920212223
24 252627282930

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Aug. 24th, 2025 06:09 pm
Powered by Dreamwidth Studios